Commands
/instantiated:dungeons
/instantiated:inst
/instantiated:instantiated
All commands have syntax highlighting and error handling
Any branches without a description implies that there are more arguments needed before executing the command
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Command root
dungeons,inst, orinstantiated-
literal argument
reloadReloads the plugin data and configuration straight from file, without saving!
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literal argument
saveSaves plugin data (does not affect configuration) as is
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literal argument
start- multiple player argument
players- dungeon argument
dungeon-
boolean argument
force-createStarts a dungeon containing all of the given players
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- dungeon argument
- multiple player argument
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literal argument
leaveforces the sender of the command to leave the current dungeon, if in one
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multiple player argument
playersforces the given players to leave their current dungeon, if in one
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literal argument
editputs the sender into edit mode. This means seeing room and door boundaries, as well as mob spawn locations. Your inventory is also swapped out for the dedicated edit tools.
- dungeon argument
dungeon- literal argument
static(only exists to make adding more dungeon types easier)- literal argument
set-schematic-
schematic argument
schematicsets the schematic of the given dungeon
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- literal argument
set-spawn-
location argument
new-locationsets the spawn location of the given dungeon
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- literal argument
add-room-
text argument
room-idadds a blank room with 5 length, 5 width, and 5 height. Further configuration can be done in dungeons.json or with the ingame edit tool
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- literal argument
remove-room-
text argument
room-idremoves the room with the matching room-id
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- literal argument
- literal argument
- dungeon argument
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